Information We Collect or Access
Match and player data you enter
Team labels, player names, scoring events, match history, app settings, and theme preferences are saved locally on your device.
Nearby sync data
If you start hosting or joining a nearby match, DinkBoard uses Bluetooth to advertise or discover a nearby session and exchange read-only match frames. These frames may include channel metadata, optional lock status, device display name or model, scores, serving state, and rally events.
Apple Watch sync data
On Apple platforms, DinkBoard can send active match status to the paired Apple Watch and receive score, undo, and redo commands from the watch.
Support requests
If you email support, we receive the information you choose to include, such as your email address, device details, screenshots, or reproduction steps.
No account or third-party telemetry SDKs
Current DinkBoard code does not include account sign-in, advertising SDKs, third-party analytics SDKs, crash reporting SDKs, contacts access, camera access, or a precise location feature.